Tuesday, 11 August 2009

Skateboard designs


These might be of interest to someone beginning with E, and ending in D Syder - a handful of rough ideas for Supreme skateboards which I never heard nothing back on. There might be thousands of kids out there riding on these for all I know. The top one came about from noticing all skateboard designs are like someone playing a trumpet at you really close. The others are just drawings of what skaters seem to do most of the time, other than talk about stickers and stuff.


Friday, 7 August 2009

Playing Out

work has earnestly begun on Playing Out - the short story I've been meaning to start for a couple of years but never quite made myself start. I'm not calling it a graphic novel as it's not going to be novel-sized: at the moment the rough plan has it at around 48 pages. I can't imagine it being any longer than this - lots of the Asterix books were this long and were very satisfactory. In fact I'm modelling the format on this European album style - A4ish, paperback, but black and white inkwash.

The story itself is all mapped out, so now I'm going through structuring and planning out each page and scripting as I go. Nothing happens really - it's just Jamal (12), Kieran (12) and his brother Connor (10) knocking around Manchester City Centre, getting kicked out of places and looking at stuff. All pretty gentle - edgier and far more realistic than Crab Lane Crew, but still no swearing or filth as I want to end up with something that can be enjoyed by adults and children (10 years upwards I guess). In the rough page above, the lads are bewildered by how anyone would think it's OK to be one of those living statues - something I think many of us will relate to.

So far I'm really enjoying it - nearly 2 thirds are roughed out and I'm about to have a go a creating a sample finished page. The whole thing will take me ages - it always does with me, but I want to do a good job of it so won't be rushing if I can help it. Once it's at a presentable stage I'll begin showing it around various publishers, but so far there's not nearly enough down on paper to do it justice.

Monday, 3 August 2009

Garden Funnies 2 review

Been enjoying the rain too much to post recently, so hope no-one has been sat staring, waiting for me to post.
Nice review of Garden Funnies 2 by Richard and Molly Bruton over there on the Forbidden Planet blog - many thanks Brutons!

Proper post soon - too much to do now.

Thursday, 16 July 2009

Weekend Course

On the weekend of the 26th and 27th of September, I'm running a Create Comics course for adult beginners. It'll be dead good.

Monday, 13 July 2009

Hayfield Car Boot Sale

Moosewood cookbook - 75p - worth it for just this gazpacho recipe which I've done a few times before, having been wowed by it at some nice Canadians for tea. (Bob and Jen also kindly introduced me to Bob Log III, Nashville Pussy, Supersuckers, Neko Case and most bestestly The Sadies - Earth's best band, still).


'Majorette Fourgon' Ice Cream Van - £1 - just so I can show the tattooist what I want on my thigh -



Scabby old cat puppet - 50p - just so I can show the tattooist the markings I want across my back -


Baby's Counting Book - Shuichi Nakahara - 10p - did this artist do one about different animals poo? One of you will know. Anyway, lovely -





And I bought other stuff, but it's too special to share. all this from about 20 stalls! A fine way for father and son to celebrate Johnny's first birthday,- he's going to get dragged round plenty more of these.

Lassco CorneRounder


By popular demand, I'm introducing who seems to be the real star of Garden Funnies 2 - The Lassco CorneRounder. I first encountered one of these in the basement workshop of the CCS, and proceeded to round the corners off every piece of paper and card I had within reach. It's also surprisingly light, so it didn't cost too much in postage, which is good for you as you are about to see if there are anymore on eBay. Mine was secondhand, and has a quarterinch radius blade, though there are other sizes.

Wednesday, 8 July 2009

Update


Turn to page 8 of Rob Jackson's brand new Pasty Anthology and see my contribution. Also featured - Steve Butler, Francesca Cassavetti (I always have to check your spelling F!), Dave Hughes, Anthony Mercer, Rob Jackson himself and Matt Badham. Treat yourself to a copy! Now! Here! It's very funny - though I hope Greggs don't throw him in prison.


I scanned these in ages ago, and was waiting for something smart to say about them, but have failed. They're very sweet though, and from the olden days.


and may I offer my congratulations to Marks and Spencer on their excellent decision to bring back some of their 1950's packaging to celebrate their recent 125th anniversary. There's jam jars too. Lovely.

Finally, another go with the carbon papers, this time without the black outline - seems to work nicely. What do you think out there?

Carbon paper experiments


Been wanting to try this for a while, but couldn't find my coloured carbon paper anywhere. Ended up ordering some dressmakers coloured carbon, which is good as it comes in fairly big sheets.
I was hoping to replicate or at least approximate the feel and texture of the lithographed book illustrations I make occasional posts on. These images have been tweaked a little once scanned (adjusting the black, white and grey levels), but I think with a bit more experimentation I might get somewhere near. Maybe playing with different papers and drawing instruments will bring up something interesting.

It's almost like coloured pencil, but somehow flatter and more primitive, which I guess if what I'm after. And of course there's no reason why I can't work over it with ink of whatever -

Tuesday, 7 July 2009

8 - Jam comics


I'm tagging this one as a teachers follow-up, even though I usually end a session with it, as it's a fun activity that can be repeated over and over. Teachers might like to introduce genre or topics, or ask participants to demonstrate that they have taken onboard a particular skill or technique (such as contrast, zoom or whatever).

Essentially it's a comic version of consequences (draw a head, fold it over and pass it on, draw a body, fold it over and pass it on, draw some legs), except rather than drawing 'blind', you can see the previous panel. It's called a Jam comic because it's a little like musicians getting together and jamming, not knowing what might come out of it. Not sure who invented this so afraid I can't credit them. I first took part during the summer workshops I attended at CCS, though it seems a popular game with comic artists everywhere, especially at Drink'n'Draw events.

Everyone gets a photocopied sheet with 3 blank panels on it, usually AFTER the game is explained. They are given 10 (sometimes 15) minutes to create the first panel of a story - just the first panel. There's no need to think up a complete story - that's someone else's problem, as after the allotted time the sheet will passed on. I don't tell them which way to pass until the time is up, as otherwise they start plotting to pass across to friends, or influence the progression of the story.

MY OWN IMPORTANT RULES - I had to start being strict on these as kids were copping out, cutting corners or not showing off what I've been trying to force on them all day -
No narration - too many will happily fill a panel with "one day Pippa went for a walk and..." - I want the pictures and speech bubbles to tell the story.
No stick figures or tiny piddling little characters - it's not good enough! Plus the next person needs a decent character to draw from.
No weapons, violence or death. This rule raises dismayed groans from a handful of boys, and it is aimed directly at them. If a 10 year old imagination can come up with something more interesting than a shootout or road fatality, then all is lost.

While they are drawing, I make it very clear that once they've completed the first panel, the story is no longer in their control - it is up to somebody else what will happen next. Quite often there will be one kid who is either devastated by how their story ends up, or are too busy telling the next person what they want to happen that they don't manage to do anything with the new sheet in front of them. One lad was in tears when the girl next to him turned his Star Trek space adventure into a romance.
I'll also stress that I want to see that they've been listening all day, and see some of the basic skills we've covered in action (for example, speech bubbles need to be large and clear, and read in the correct order).

10 minutes up, and I'll tell them pens down and pass to the left, clockwise, around their table or group. Before starting the second panel, I make it clear -
-To study the first panel and see what kind of story is suggested there. you might choose to go with this or subvert it, but just be aware of what has happened so far.
-Don't just copy out the same panel and change the speech bubbles. It's usually the end of the day when I do this one, so some kids might have become tired or lazy with their drawing, and I ask them to try to vary how it might look - should you zoom in? Zoom out? Create some action? Introduce a new character? Jump to a new location? Add an unexpected twist to the story?

Everyone is now drawing characters created by the previous person, and so the clearest and simplest character designs make this much easier. This is a real challenge (for kids or adults), especially as we need to alter poses and expressions.

After 10 more minutes we pass for the final time, and we all now have to see if we can pull the story into some kind of conclusion, punchline or cliffhanger (we usually have a conversation about what these 3 terms mean).
Once complete, the stories are passed around and enjoyed, and time allowing, a few can be shared in front of the class. Once or twice I've collected them in and produced a photocopied and stapled compilation (either by myself or having them do the work).



This is great fun, and a nice way to round up a session. It allows kids to create collaboratively and quickly, and more often than not they are amazed and surprised by how their story has strayed from what they initially imagined might occur.
Teachers might use the simple 3 panel structure to help when discussing narrative - start, middle and end, or scene, action, result.
There's no reason why you can't extend the 3 panels onto further sheets and have longer stories with more contributors. Introduce new rules to make the game more interesting or challenging (e.g. no words allowed, or use only French).

All examples above are using the regular evenly sized panels on A4, though very recently I've decided to alter the format to this on A3 -

Larger paper means kids no longer have any excuse for tiny little people and mumbling speech - now we have to be a bit bolder. Also the different shaped panels allow the first person to set the scene a little more (I'll give a bit more time for this first panel maybe). Finally the space right at the top can be used for the final artist to add an appropriate title, using their bestest bubble or block lettering, and maybe also the 3 contributors names.


Next sessions post - I think I should do something on Connect the Plots.

Ploof and Mouk


Another find from Pere Castor's animal series - Ploof the Duck. I stretched to £10 for this one, solely for these few pages -



More importantly, Earth's greatest living illustrator Marc Boutavant FINALLY has something out in English - Around the World with Mouk.


And it has stickers. and it's too big to scan properly, so these are just small chunks of the most vibrant and delightful pages you are likely to find for a long time (until his next book). This book makes me want to weep with joy whilst jealously cursing his extreme talent. I want to kiss him.

(in Greece)


-maybe I've just got something about illustrated maps.